The Ruffians Return to Form (Just)
Pre-Battle
Even with the upgrades to the hobbit forces, then I still think this is a tough scenario for the hobbits. Because of the roughly equal numbers and the overall advantage the ruffians have in combat. The actual game was much more of an equal affair.
For the next scenario, four of the hobbits picked up stones, one brought a quarterstaff, and a hobbit and hound arrived. The hobbit side used three influence points to call a local hero to help. I was undecided if I should use Pip or not as he is well suited to this scenario but the hobbits only have one local hero and probably wise to have at least two. But in the end I went with Pip and his bow.
The ruffians didn’t roll any specials but also used three influence points to bring Brutus to the fight.
The Fight
Anyway, the ruffians advanced in two groups to try and split
the hobbits. The ruffians lost a few of their number to arrows and stones
before the two groups. With Ted Sandyman lurking in the back.
But eventually the two forces met, and the ruffians ground
their way through the hobbits. But even outnumbering the hobbits two to one,
the ruffians seemed to struggle to make much progress. Pip squared off against
Brutus and took him down but the then was taken down by the ruffian behind him.
I love following your progress through the scenarios – I really want to root for the underdog, but in the end I would probably be happier to see the hobbits be victorious.
ReplyDeleteI have to say I switch between supporting the hobbits and the ruffians.
DeleteGreat stuff, always a treat to see games with scratch-built terrain as opposed to so much of the 3d printed stuff these days.
ReplyDeleteThanks for the comments,I always find these projects as a spur to finish minis and scenery.
ReplyDelete