Hold the Hill
As is tradition, I managed to meet up with a couple of long-term friends for a wargame between Christmas and new year. This year it was Midgard, as friend Jas had just got a copy and was keen to play. None of us had played Midgard before but Jas was familiar with the rules and had organised the forces.
The Game
In terms of the game, the elves and fae were holding the high ground against an undead & orc horde. A third of the elves & fae were held in reserve until turn four and on turn four each side gained an extra victory (reputation) point for control of each of the three standing stones at the top of the hill.
The undead and orcs opted to place their low value undead and orcs at the front of the horde to soak up the inevitable elf bowfire. However, the elven archers were clearly having a bit of an off day and most of the orcs and undead survived to contact the enemy.
This then created a bit of problem in that the best orc and undead units were now all still behind the rabble. Whilst the elven spears and tree men* happily chewed up the front units. And reputation (victory) points of the elves and fae were beginning to rack up.
*The tree men (large and small) had the brutal trait which meant they wounded on 4+ instead of the standard 5+ which did indeed make them brutal!
It wasn’t all going the elves’ way as the giant treeman had taken down several units of undead but was now surrounded by trolls and the ghouls in the centre were proving surprisingly tough even when faced with an elven spear unit supported by three heroes.
But the tide had clearly turned and as both the black orc and second troll unit failed to make their charge rolls in the last turn. The elves and fae were then able to break the enemy force before these elite units could make the difference.
And victory went to the elven and fae alliance.
After the Battle
It was the first game of Midgard for all of us, but we quickly got into the swing of the game. And Jas did a grand job as rules master. Fortunately, he had a large number of movement trays otherwise it would have been a massive pain to move the units.
And I have already put an order in with Warbases to rectify this situation for future games. And I am now looking to rebase some of the earlier minis fit in with these units.
Oh and happy new year for tomorrow 😁.
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