No Need for that Kind of Behaviour
21st Dec – roll of 8: Goblins / 5 Endurance / Stuff: Bread, bag of gold & golden key.
With the same skill as her sister, Glenda keeps the thieving goblins at bay and proceeds along the path.
My projects, ideas and ramblings about old school Warhammer, Fantasy Warriors and Wargaming in general.
With the same skill as her sister, Glenda keeps the thieving goblins at bay and proceeds along the path.
Glenda chats to the old lady who seems to be obsessed by apples, as well asking about a golden delicious apple, she seems pretty keen on Glenda eating at least one apple a day. And the old lady seems to think it will frighten medical professionals’ away if she has breath smelling of fruit.
Anyway, Glenda eats an apple as it seems this is the old way to shut the old crone up and ponders which direction to take next.
Rob
Every now and again, you see a game that just seems to have got it right. Every games designer talks about innovative game mechanics and a unique approach. But just finished watching the YouTube video by MSPaints on ‘Space Gits’ by the same guy who created Gasland’s.
And he does seem to have actually come up with something very different some from the random movement to the Shove, Thump, Pinch (a.k.a. Rock, Paper, Scissors) for close combat. You will have to watch the videos fully get what I am talking about on that one.
This will a fast & fun skirmish game with a handful of minis for a Friday night game. With a bit after game development. And any wargame that involves drinking beer* can’t be bad. Bottle caps are used as loot tokens.
*Or other bottled drink of your choice.
There are several issues, first is I want the book and not the download but there are enough free downloads to get started (see links) and hopefully will not have to wait too long. Second, I don’t have any orks! However, eBay will sort that ork problem. And thirdly that I don’t have enough bottle caps but that is easily rectified by drinking more beer 😊.
Quick Start Rules for Space Gits
More to follow once I have got some orks and beer caps.
FYI - MSPaints is is offering a discount code if you want to get the download copy through his Patreon.
Rob
And just to be clear, I am in no way affiliated with this game, it is just that it looks like a really great game. And I took a couple of pictures off the internet, which I hope the owners will not mind.
|
|
Unlike Brenda, Glenda is a canny girl. With a keen eye for
what is going on around her
So, after thinking about the problem, the answer seems
straight forward, start with a new map. Play the first two tiles as per the
instructions and then roll a D20 and add 2 to determine the next tile. If it is
a tile, I have already played before, then play immediately and carry on. But
if it is a new number then stop and pick an unnumbered box. Then halt as per the normal advent rules.
Off to grandma’s house.
That didn’t last long to get to a new tile, as Brenda finds a gold key. Ok, wait
for tomorrow.
Once again, Brenda nearly exhausted by her travels hopes for
some refreshment.
There is a wreckage of a cart, covered in moss and rotting
away in the middle of the clearing and Brenda spots something glinting amongst
the debris, a golden crown. But no food.
Worn out, Brenda decides to rest under the shade of a tall
oak tree, but anxious to carry on, Robin in the Green bides her farewell and
carries on.
Brenda has run out of Endurance, so her attempts to get
to grandma’s house have ended. So, do I restart the adventure with a second
sister but with the same map? If so, what happens to the objects and the
characters that Brenda has already met. Or do the woods change after every journey?
Brenda had nearly got Grandma’s house just a few stages left but not this time.
Rob
Robin in the Green offers to help on her journey, which Brenda accepts. So, together they head off down the path.
And I got a bit of time yesterday to finish of the Tweedles.
Rob
Never one to pass up a freebie, Brenda spies a stack of bottles next to a bubbling cauldron by side the path. Cautiously she takes a sniff of one or two until she smells one that smells like toffee cider and decides to take a swig.
Instantly she feels braver (+1 Courage) and ready to take on world. With a spring in her step, she carries on down the path.
*Drinking unknown liquids from unlabelled containers after meeting a bunch of psychos in the woods. She has no common sense, what would grandma say....
Obviously didn't take long to paint up the potions pot today.
Rob
Geoff says ‘Stepping into the clearing you see two rotund figures wrestling with each other, seemingly trying to keep hold of a rattle and force the other to let go. They stop as you approach and turn little, piggy eyes upon Brenda.
“Stop there” says the first, “You’re not passing this way”. “No how” says the second.
The Tweedles are unpleasant urchins who move their massive bulk together to block your path whichever way you go.’
For a couple of big lads, they both move surprisingly quickly, and Brenda is not sure if she can take both on at once. So, she backs up down the path and heads back towards the goblins. All the time they are making threats and promises as she disappears from view.
The goblins must have heard the Tweedles calling Brenda names as she returns to the crossroads and they leap out all at the same time. Through all the poking and prodding, one of the goblin calls out in delight and raises the horn from her sack, high above his head as he runs aways. All of the other goblins laugh and chase after the lucky goblin.
Brenda picks herself off and dusts herself off. There is nothing for it but to carry on and heads down the other fork at the crossroads.
Brenda eats the golden apple she has been carrying.
Painting is definitely start to lag behind at the moment, so I could only get to the contrast paint paint stage which I am using as a base coat to speed up the painting for this challenge.
Rob
Geoff says ‘Long shadows stretch across the path, like claws reaching out to grab you. They seem to lengthen as you approach. Suddenly there is a wild jabbering from the trees around you. Dark shapes flit from branch to branch above your head.’
Watch out there are thieving goblins about.
Brenda is assaulted on all sides as the goblins look to steal some loot. But she is used to dealing with her sisters and knows how to keep the thieving paws of the goblins at bay.
She manages to keep all of her stuff and carries on.
A really fun little mini, but each goblin is very tiny so I didn't even attempt to paint in the eyes.
Rob
Once again Brenda is saved at the last moment, this time it is a magical apple tree, and a short time later she is feeling much better. Having eaten her fill of these delicious apples.
Geoff Says 'If you put an apple in your knapsack to take with you as soon as you step off the tile you discover it has turned gold. But it’s still delicious! It’s golden and delicious (both gold and a food item).'
She then picks a few more to take on her journey. And carries on her way.
Rob
Fog hangs heavy in this part of the forest, and a ghostly figure rises from a roadside grave. Spooked, Brenda feels the chill creeping into her bones and turns around back toward the King rat.
The King rat was not pleased to see Brenda again. She raises her axe, but the King rat is ready and sends swarms of giant rats to attack Brenda. As the chittering horde streams around, she is forced back down the path back towards the ghost. This time the fear of the gnawing rats is greater than the ghost's deathly chill.
Breathing heavily, she is past the ghost but exhausted (Moving to next tile will leave her with 1 Endurance), just enough energy to explore once more.
I had a duplicate, King rat mini instead of a Ghost, so this classic Oldhammer Citadel wight mini decided to stand in as a ghost.
After all this excitement, I need a beer.
Rob
Before moving on, Brenda crammed down the steaming hot apple
pie (and thought of custard) and before long she noticed large rats
watching her from bushes. And then the King Rat appeared blocking her path and
demanded food or gold.
Unimpressed by his ratty demeanour and she swung her axe and the
King rat rapidly slunk back into the bushes. Happily, Brenda continued on her
way.
Rob
Brenda proves that she is from the rough side of the tracks
as a bit of light thievery turns into a pieway robbery. As the old lady (pie
owner) attempts stop Brenda from stealing the pie. However, Brenda is a
strapping lass and easily manages to snatch the pie and run for it.
Rob
I am really beginning to worry that Brenda is a kleptomaniac, as she takes every opportunity to grab whatever stuff is lying about. This time it is a half-buried bag of gold.
It doesn’t take her much time to dig out the bag of gold and stack it in her sack before the digger returns. And then she quickly leaves the scene of the crime.
Rob
Putting aside the ethical, legal and food hygiene implications of eating someone else’s cheese,
Brenda was starving and happily munched her way through a serious amount of
cheese.
I don't know why but I enjoyed painting this cheese!
Brenda paused a moment to listen cheerful singing coming from the other side of the door small red door. But the door was locked and no one answered when she knocked. So, she continued on her way. She was missing a key to open the door, so was left with no choice but to carry on.
Brenda is feeling hungry again (Down to 2 endurance) and hoped she would find some food soon. I need a bit of luck to carry on adventuring with Brenda.
A did get a mini from day 7 but they didn't make an appearance (this time) but Brenda may make back here later.
At the next crossroads, Brenda found a sign and a golden horn. Packing the horn carefully away she carried on with her journey.
Rob
As expected, Brenda’s luck couldn’t hold out and wolf
finally caught her. But she was ready with her staff and drove the wolf off.
Who left with a whimper. Looking around
the clearing, she noticed an axe forgotten by a woodsman.
So, she picked up the axe ready for the next encounter.
After escaping the troll yesterday, Brenda moved on to find herself faced by a snarling wolf and the route blocked by cliffs. Despite not being the most agile, she dodged the wolf and headed back to the bridge (and the troll). Once again the troll failed to block her path as she pushed past him (again) and danced away the wolf a second time.
Now back at the crossroads which way to take? All this action has drained Brenda's endurance down to 2 and the wolf still pursuit. So, she decided to eat the bread and hope to find something else to give to grandma.
So, far while being lucky against her encounters she is back to where she started and no bread for grandma. Plus, with a wolf still chasing.
Rob
So, the first real test for Brenda, a troll on the bridge. The choice was either fight the troll, hand over the food or go back. But Brenda is made of sterner stuff and pushed the troll aside and carried on her way.
Ok this was a bit of a rush to get the painting done by 9 o'clock which is a self imposed deadline but did it with a few minutes to spare.
Rob
So, I managed to resist opening the calendar early. But painting started in earnest at lunchtime. I used contrast paints over a grey undercoat and then highlighted. So, I was finished just before tea time.
So, I have decided call my heroine, Brenda as she sets off to grandma's house.
Rob