Gandalf Stuck In the Corner
So, Gandalf spent the entire game not moving more than 1”
from his starting position and Bilbo took the only sensible option and put on
the ring.
Gandalf used his sorcerous might to immobilise the goblin king,
but his lieutenant Ginnah was able to regularly make his courage test after
Gandalf cast Terrifying Aura and pin the wizard in place. Meaning the goblins
were able to win every round of combat and wear Gandalf down to use up his Might,
Will and Fate very quickly. With only one attack, Gandalf always struggles with
multiple opponents and being pinned in place from the first turn meant he
didn’t have any good options.
Eventually the goblin king was able to get into combat and
then Gandalf was doomed.
In mean time the rest of goblins chased down Bilbo and one
of them finally caught him. But Bilbo was ready, and Sting did his work.
So, with Gandalf dead the good guys lost.
The flaws in this scenario seemed obvious just by reading it
through. Again, do GW ever playtest or even just read through their scenarios
before they print them? So, having played the campaign once, I am going to play
it again with a few tweaks to try and make it a bit more challenging for everyone.
Looks like a bummer, but anyway it's interesting you're actually playtesting these!
ReplyDeleteCool photos, despite the frustration of the flaws in the game. We have no experience with LoTR, but do you think GW's playtesting has significantly worsened compared to the golden age of WHFB (90s-early 2000s)?
ReplyDelete