Saturday, April 26, 2025

Raising the Shire

 Tooks Are on the Move

Paladin leads the Tooks as they sally forth

Work continues on painting up more hobbits for the next part of the Shire campaign.



Rob 

Sunday, April 20, 2025

Game 11 - The Big Game

The Burning of Woody End 


Pre-Game

So, I finally managed to play the ‘big’ game and against a real opponent, my son who was back from Uni.  We played game 11- The Burning of Woody End. With him taking the ruffians and me with the hobbits. We played using the standard rules with addition of two minor heroes to each side. 

For the Ruffians they used One-Eyed Ned and a new bully Odd John. And for the hobbits it was Alf Grubb, and the new local hero was Finnick the Smith. 

Rolling Dice

Baldo & Finnick await the ruffians


These ruffians have no respect for a fine vegetable patch!


The game started well enough for the hobbits as the archers found their mark and the ruffians swarmed forward. But as the ruffians started to get into combat things began to tip in their favour.

Turn 2 was a real turning point for the ruffians as they managed to get four ruffians against four different hobbit holes. And rolled…

Setting four of the hobbit holes alight.



Over the next couple of turns the hobbits managed to put a few of the fires out but not before one of the hobbit holes burned out of control.


A sneaky ruffian takes advantage of the confusion

The last few hobbits face difficult odds

But as the game progressed the hobbits simply run out of numbers to both mark the ruffians and put out fires. So, by turn 10, one hobbit hole had burned down completely and three others were ablaze giving the ruffians the win.

After Battle



Both Finnick and Alf were removed from play and rolled on the injury table, with Alf rolling ‘The Wounds of the Hero’ which give the hero a full recovery and extra D6 influence points (He rolled a six) and Finnick rolled then ‘Favour of the Valar’ and also made a full recovery and gained a Fate point.




Only One-Eyed Ned received enough experience to roll on the experience table and gained the Blade Master skill. 



Both sides used influence points to restore lost Might & Fate points.

This was another tricky scenario for the hobbits as they were outnumbered and there are plenty of places for the ruffians to hide whilst still setting fire to the hobbit holes. And very quickly all of the hobbits were tied up marking the ruffians or putting out fires.

Rob 


Thursday, April 17, 2025

Not a Friday Night Post

Well Sort Of



With the Easter Bank Holiday weekend approaching (in the UK), I finally have a long weekend off. So, again this week has not been much time for hobbying but I finally managed to get some paint on a mini. This mini is progressing but I have now been distracted by the latest arrival of hobbits ready to defend the Shire. 


Its not Friday night and I didn't drink this on a Friday but it was a great beer anyway. And I am going to have a beer tonight anyway!


Rob 

Friday, April 11, 2025

Friday Night Painting - Just!

Still Painting


Not a lot of hobby time at the moment, so I have been steadily working on the Oldhammer Mouth of Sauron mini.


He looks pretty good with these zombies, so I think I will move him onto a smaller base to match in. That reminders me I probably need a few more zombies...


On a Friday night, still drinking...

Rob

Friday, April 4, 2025

Game 10 - The Bounders Strike Back

 The Tooks Keep Their Reputation


Finally got back to the Shire campaign after a busy week. I will go back to do the 'big' battle at Woody End. But tonight I fancied a quick game.  So, I played 'The Bounders Strike Back' which I did without any changes to the rules. I have played this scenario before and the changes between the 1st and 2nd edition seems to have balanced this one out. 


The bounders are attempting to sneak into Tookland but are repulsed by a band of Tookish Hunters. 

I am still using the trap counters, I made nearly twenty years ago. On an old inkjet printer and using MS Paint to draw them out. But it would just be too much effort to make a load of them for an odd game!

The ruffians attempt to move between the traps

And finally get to grips with enemy

Not all the ruffians find it that easy to avoid the traps.

Now the ruffians have a clear path, they attempt to the rush the hobbits. 

Despite getting through the traps, the Tooks prove they are no easier to deal once the ruffians get them into hand to hand combat. And the ruffians reached break point having only managed to get one ruffian off the board.
 

After the Battle




As there was no actual heroes starting the game, then there was no other experience points to allocate apart for a new hero. 


Clearly the hobbit of the match, having shot down three ruffians during the game and now promoted to local hero. And he gained an extra Wound.


And on a Friday Night


Still drinking the Brewdog Lost lager. 



Rob

Slann & Dwarves

A Title that Sums Up the Post! I was a bit distracted form painting up the last couple of wood elves this week.  But I did put together the ...